If you're interested in becoming a contributor or requesting changes then click here to join the discord

Difference between revisions of "NeuroPlus"

From Brain Computer Interface Wiki
Jump to navigation Jump to search
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
[[Category:GitHub Accounts]]
 
[[Category:LinkedIn Accounts]]
 
[[Category:LinkedIn Accounts]]
 +
[[Category:Twitter Accounts]]
 
[[Category:Organizations]]
 
[[Category:Organizations]]
 
[[Category:Companies]]
 
[[Category:Companies]]
Improve attention focus, calmness, and self-control with NeuroPlus training. Play video games with real-time brain-sensing headset to work on your cognitive skills.
+
"Improve attention focus, calmness, and self-control with NeuroPlus training. Play video games with real-time brain-sensing headset to work on your cognitive skills."
  
  
Line 18: Line 20:
 
[https://www.linkedin.com/company/neuro-/ LinkedIn]
 
[https://www.linkedin.com/company/neuro-/ LinkedIn]
 
[https://github.com/neuroplus GitHub]
 
[https://github.com/neuroplus GitHub]
 +
[https://twitter.com/neuroplus Twitter]

Latest revision as of 13:27, 2 August 2022

"Improve attention focus, calmness, and self-control with NeuroPlus training. Play video games with real-time brain-sensing headset to work on your cognitive skills."


Neuro.plus Company Profile

Founded in The United States around 2014, Neuro.plus produces noninvasive hardware and end-user software.

Neuro.plus makes tools for the assisted control of mechanical,electrical,and digital devices/applications and the objective measurement of subjective experiences through mind/body state interpretation.

BCI Categories: Open-Loop Efferent

Neurosensing Technique(s): EEG

Links

Website Crunchbase LinkedIn GitHub Twitter