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Difference between revisions of "Consumer-BCI"

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This and other linked pages have been imported from https://consumer-bci.fandom.com/wiki/Consumer_BCI_Wiki
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Consumer BCI technology is distinct from normal BCI technology in that it has a different set of priorities. BCI technology was for a long time restricted to research labs, and was cost prohibitive for any consumer purpose. With the maturing of [[EEG]] technology and new manufacturing processes for electrodes, a consumer-level price point is now achievable. For a more general background of BCI technology see [[Brain-Computer Interface (BCI)|here]]. Some Advantages/Drawbacks are taken from the [[EEG|EEG page]] .
  
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[[File:Neurosky-necomimi-eeg-sensor-cat-ears.png|thumb|300px|Necomimi - a Consumer BCI headset designed to read the wearer's emotions and portray them through movement of the cat-ears.]]
  
[[File:OpenBCI 1.png|thumb|400px|Computer Render of 'OpenBCI' System]]
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==Purpose/Priorities==
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*Be available for a  cost accesible to the average consumer.
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*Read brainwaves and use them to provide reliable input into a computer.
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*Determine emotional response through brain waves.
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*Display real-time EEG data.
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*Easy to use with dry electrodes.
  
==Welcome to the Consumer BCI Wiki==
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==Advantages==
This wiki was developed as part of the [http://eng.anu.edu.au/courses/ENGN2225/ ENGN2225 course at the Australian National university] . It offers a comprehensive review of current and upcoming Brain-Computer Interface technology for consumers, as well as offering recommendations going forward, using standard [[The Engineering Design Process|engineering design processes]] .
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*Low-Cost (Neurosky Mindwave available for under $100). <ref>  http://store.neurosky.com/products/mindwave-1 </ref>
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*Non-invasive, consumers do not want a surgically implanted prothetic for what is an entertainment device.
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*Easy to use, normally implemented in an ergonomic headset design
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*Well understood from its long history in the medical field
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*Brings theraputic effects to the mass market (Meditation improvement, sleep pattern checking).
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*Available at different levels of complexity/price to suit individual needs.
  
A significant part of the work (and demonstation of understanding of Systems engineering principles) was undertaken in the systematic review of current products, drawing from this a set of guidelines for the design of a [[Ideal Consumer-BCI device|realistic,&nbsp;ideal Consumer-BCI device]] .
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==Drawbacks==
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*Quality of data is low compared to semi-Invasive (ECG) and invasive (Neuroprosthesis) methods.
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*As a result, limited output channels (with bad data, trying to use too many channels will lead to overlap of commands and decrease in reliability of BCI).
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*Accuracy of raw data with regards to actual nature of signals is disputed (separate to low quality of data, as training can hide this problem for gaming/control purposes, however for any diagnostic application, a device such as that in the video is completely useless). This is also a result of our limited understanding of [[brain waves]] .
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*[[Safety Considerations for BCI systems|Safety issues]] still exist, and cost-cutting can increase risk.
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*Limited by software interpretation of data.
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==Main Brands==
  
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*Neurosky - Low cost C-BCI targeted under $100
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*Emotiv Systems -- Mid-range C-BCI at the $500 price range
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*g.tec - High cost C-BCI at the $10,000 price range
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The flagship product for each brand (Neurosky Brainwave, Emotiv Insight, g.tec Intendi.x) will be tested in the [[The Engineering Design Process|Engineering design process]] to place a quantitative evaulation on their respective quality.
  
==What is a Brain Computer interface (BCI)? What is a Consumer Brain-Computer Interface (C-BCI)?==
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Below is a quick summary of the key specifcations of three major C-BCI products.
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
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|-
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! scope="row" style="text-align:center;"|
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! scope="col" style="text-align:center;"|No. of Electrodes
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! scope="col" style="text-align:center;"|Number of Output Channels
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! scope="col" style="text-align:center;"|Accuracy (compared to medical EEG).
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! scope="col" style="text-align:center;"|Cost
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! scope="col" style="text-align:center;"|Raw EEG available
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|-
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! scope="row" style="text-align:center;"|Neurosky Brainwave
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| style="text-align:center;"|1
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| style="text-align:center;"|2
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| style="text-align:center;"|96% <ref> http://www.youtube.com/watch?v=JGUMU537N4o </ref>
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| style="text-align:center;"|$99
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| style="text-align:center;"|Y
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|-
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! scope="row" style="text-align:center;"|Emotiv Insight
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| style="text-align:center;"|5
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| style="text-align:center;"|4
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| style="text-align:center;"|Not Given
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| style="text-align:center;"|$500
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| style="text-align:center;"|N
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|-
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! scope="row" style="text-align:center;"|g.tec IntendiX
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| style="text-align:center;"|
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Variable -
  
The term [[Brain-Computer Interface (BCI)]] can be used to describe a multitude of [[Brain-Computer Interface (BCI)|separate technologies]] that share the same purpose, to read [[Brain waves|signals in the brain]] and then to interpret them meaningfully as an input to a computer.
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Full 10-20 Mapping available.
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| style="text-align:center;"|8
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| style="text-align:center;"|98% <ref> http://www.intendix.com/ </ref>
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| style="text-align:center;"|$12,000
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| style="text-align:center;"|Y
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|}
  
The vast majority of BCI technologies are designed for [[Brain-Computer Interface (BCI)|Medical or Research purposes]] and require large amounts of technical expertise and financial investment. [[Consumer-BCI]] technologies aim to make this field of technologies available to the consumer as a plug-and-play product usable by one with little relevant experience. The most common operating principle behind [[Consumer-BCI]] is[[ Electroencephalography (EEG)]].
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==References==
 
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<references/>
The market for [[Consumer-BCI]] is mainly limited to early adopters, [[Neurogaming|gamers]] and hobbyists. This is due to the still relatively [[Consumer-BCI #Drawbacks| low accuracy and usable output channels]] of current options. These are, however, offered at a [[Consumer-BCI #Advantages|significantly lower price]] than their medical counterparts.
 
 
 
[[Category:Browse]]
 

Latest revision as of 22:25, 19 July 2021

This and other linked pages have been imported from https://consumer-bci.fandom.com/wiki/Consumer_BCI_Wiki

Consumer BCI technology is distinct from normal BCI technology in that it has a different set of priorities. BCI technology was for a long time restricted to research labs, and was cost prohibitive for any consumer purpose. With the maturing of EEG technology and new manufacturing processes for electrodes, a consumer-level price point is now achievable. For a more general background of BCI technology see here. Some Advantages/Drawbacks are taken from the EEG page .

Necomimi - a Consumer BCI headset designed to read the wearer's emotions and portray them through movement of the cat-ears.

Purpose/Priorities

  • Be available for a  cost accesible to the average consumer.
  • Read brainwaves and use them to provide reliable input into a computer.
  • Determine emotional response through brain waves.
  • Display real-time EEG data.
  • Easy to use with dry electrodes.

Advantages

  • Low-Cost (Neurosky Mindwave available for under $100). [1]
  • Non-invasive, consumers do not want a surgically implanted prothetic for what is an entertainment device.
  • Easy to use, normally implemented in an ergonomic headset design
  • Well understood from its long history in the medical field
  • Brings theraputic effects to the mass market (Meditation improvement, sleep pattern checking).
  • Available at different levels of complexity/price to suit individual needs.

Drawbacks

  • Quality of data is low compared to semi-Invasive (ECG) and invasive (Neuroprosthesis) methods.
  • As a result, limited output channels (with bad data, trying to use too many channels will lead to overlap of commands and decrease in reliability of BCI).
  • Accuracy of raw data with regards to actual nature of signals is disputed (separate to low quality of data, as training can hide this problem for gaming/control purposes, however for any diagnostic application, a device such as that in the video is completely useless). This is also a result of our limited understanding of brain waves .
  • Safety issues still exist, and cost-cutting can increase risk.
  • Limited by software interpretation of data.

Main Brands

  • Neurosky - Low cost C-BCI targeted under $100
  • Emotiv Systems -- Mid-range C-BCI at the $500 price range
  • g.tec - High cost C-BCI at the $10,000 price range

The flagship product for each brand (Neurosky Brainwave, Emotiv Insight, g.tec Intendi.x) will be tested in the Engineering design process to place a quantitative evaulation on their respective quality.

Below is a quick summary of the key specifcations of three major C-BCI products.

No. of Electrodes Number of Output Channels Accuracy (compared to medical EEG). Cost Raw EEG available
Neurosky Brainwave 1 2 96% [2] $99 Y
Emotiv Insight 5 4 Not Given $500 N
g.tec IntendiX

Variable -

Full 10-20 Mapping available.

8 98% [3] $12,000 Y

References