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(Created page with "Consumer BCI technology is distinct from normal BCI technology in that it has a different set of priorities. BCI technology was for a long time restricted to research labs, an...")
 
 
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Consumer BCI technology is distinct from normal BCI technology in that it has a different set of priorities. BCI technology was for a long time restricted to research labs, and was cost prohibitive for any consumer purpose. With the maturing of [[Electroencephalography (EEG)|EEG]] technology and new manufacturing processes for electrodes, a consumer-level price point is now achievable. For a more general background of BCI technology see [[Brain-Computer Interface (BCI)|here]]. Some Advantages/Drawbacks are taken from the [[Electroencephalography (EEG)|EEG page]] .
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This and other linked pages have been imported from https://consumer-bci.fandom.com/wiki/Consumer_BCI_Wiki
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[[File:OpenBCI_1.png|frame|One of the Open source options available to hobbyists.]]Upon completing the [[System Attributes]] step of the [[The Engineering Design Process|Systems Engineering Process]] we are in a position where we can determine our design and specifications for our 'Ideal' Consumer Brain-Computer Interface Device. This needs to be developed in close consultation with the [[System Attributes #Attributes Cascade|Attributes Cascade]] to ensure proper fufillment of the Customer requirements.
  
[[File:Neurosky-necomimi-eeg-sensor-cat-ears.jpg|thumb|300px|Necomimi - a Consumer BCI headset designed to read the wearer's emotions and portray them through movement of the cat-ears.]]
 
  
==Purpose/Priorities==
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==Our Design==
*Be available for a  cost accesible to the average consumer.
 
*Read brainwaves and use them to provide reliable input into a computer.
 
*Determine emotional response through brain waves.
 
*Display real-time EEG data.
 
*Easy to use with dry electrodes.
 
  
==Advantages==
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In order to determine an approximate cost for our product, we can only compare to the features of other C-BCIs and interpolate this into our own design.
*Low-Cost (Neurosky Mindwave available for under $100). <ref>  http://store.neurosky.com/products/mindwave-1 </ref>
 
*Non-invasive, consumers do not want a surgically implanted prothetic for what is an entertainment device.
 
*Easy to use, normally implemented in an ergonomic headset design
 
*Well understood from its long history in the medical field
 
*Brings theraputic effects to the mass market (Meditation improvement, sleep pattern checking).
 
*Available at different levels of complexity/price to suit individual needs.
 
  
==Drawbacks==
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From the system attributes cascade we can immediately see what our BCI needs, however many of the attributes are numerical, so here I place a quantitative figure on those (with justification) such that we end up with the best C-BCI we can reasonably come up with in the current landscape.
*Quality of data is low compared to semi-Invasive (ECG) and invasive (Neuroprosthesis) methods.
 
*As a result, limited output channels (with bad data, trying to use too many channels will lead to overlap of commands and decrease in reliability of BCI).
 
*Accuracy of raw data with regards to actual nature of signals is disputed (separate to low quality of data, as training can hide this problem for gaming/control purposes, however for any diagnostic application, a device such as that in the video is completely useless). This is also a result of our limited understanding of [[brain waves]] .
 
*[[Safety Considerations for BCI systems|Safety issues]] still exist, and cost-cutting can increase risk.
 
*Limited by software interpretation of data. [[File:Tan Le A headset that reads your brainwaves TEDTalks|thumb|right|420px|Tan Le (CEO Emotiv Lifescience) on the Emotiv Consumer-BCI Headset]]
 
==Main Brands==
 
  
*Neurosky - Low cost C-BCI targeted under $100
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Note that software and Mathematical data processing is ignored for the purposes of this design.
*Emotiv Systems -- Mid-range C-BCI at the $500 price range
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*It is not practical to have 10-20 EEG mapping as described in the attributes cascade, this is what the IntendiX has, and is not possible at any reasonable price. Therefore I have decided upon 16 electrodes. This is more than the Brainwave (1) and Emotiv Insight (5). I have selected this number as it provides as high quality data as possible without excessive expense, for comparison the Emotiv EPOC device had 14 Electrodes, and was able to produce 13 Outputs (At a retail price of $300 each).
*g.tec - High cost C-BCI at the $10,000 price range
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*The electrodes will be dry and have a plastic cover between them and the scalp (same style as used in Brainwave, Insight)
The flagship product for each brand (Neurosky Brainwave, Emotiv Insight, g.tec Intendi.x) will be tested in the [[The Engineering Design Process|Engineering design process]] to place a quantitative evaulation on their respective quality.
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*The device will have a plastic exoskeleton which is delibarately undersized such that when it is placed on the head, there is a force applied to keep the electrodes in contact with the scalp. This also secures the device.
 
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*The device will incorporate a 9-axis gyroscope in order to provide extra data and [[Neurogaming|gaming]] prospects without significantly increasing cost.
Below is a quick summary of the key specifcations of three major C-BCI products.
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Based on the prices of competing technologies I estimate that such a device would enter the market at the $500 price point. The final amount is dependent on the amount of investment in the software aspects of design.
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
|-
 
! scope="row" style="text-align:center;"|
 
! scope="col" style="text-align:center;"|No. of Electrodes
 
! scope="col" style="text-align:center;"|Number of Output Channels
 
! scope="col" style="text-align:center;"|Accuracy (compared to medical EEG).
 
! scope="col" style="text-align:center;"|Cost
 
! scope="col" style="text-align:center;"|Raw EEG available
 
|-
 
! scope="row" style="text-align:center;"|Neurosky Brainwave
 
| style="text-align:center;"|1
 
| style="text-align:center;"|2
 
| style="text-align:center;"|96% <ref> http://www.youtube.com/watch?v=JGUMU537N4o </ref>
 
| style="text-align:center;"|$99
 
| style="text-align:center;"|Y
 
|-
 
! scope="row" style="text-align:center;"|Emotiv Insight
 
| style="text-align:center;"|5
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Not Given
 
| style="text-align:center;"|$500
 
| style="text-align:center;"|N
 
|-
 
! scope="row" style="text-align:center;"|g.tec IntendiX
 
| style="text-align:center;"|
 
Variable -
 
 
 
Full 10-20 Mapping available.
 
| style="text-align:center;"|8
 
| style="text-align:center;"|98% <ref> http://www.intendix.com/ </ref>
 
| style="text-align:center;"|$12,000
 
| style="text-align:center;"|Y
 
|}
 
 
 
==References==
 
<references/>
 

Latest revision as of 22:14, 21 July 2021

This and other linked pages have been imported from https://consumer-bci.fandom.com/wiki/Consumer_BCI_Wiki
One of the Open source options available to hobbyists.

Upon completing the System Attributes step of the Systems Engineering Process we are in a position where we can determine our design and specifications for our 'Ideal' Consumer Brain-Computer Interface Device. This needs to be developed in close consultation with the Attributes Cascade to ensure proper fufillment of the Customer requirements.


Our Design

In order to determine an approximate cost for our product, we can only compare to the features of other C-BCIs and interpolate this into our own design.

From the system attributes cascade we can immediately see what our BCI needs, however many of the attributes are numerical, so here I place a quantitative figure on those (with justification) such that we end up with the best C-BCI we can reasonably come up with in the current landscape.

Note that software and Mathematical data processing is ignored for the purposes of this design.

  • It is not practical to have 10-20 EEG mapping as described in the attributes cascade, this is what the IntendiX has, and is not possible at any reasonable price. Therefore I have decided upon 16 electrodes. This is more than the Brainwave (1) and Emotiv Insight (5). I have selected this number as it provides as high quality data as possible without excessive expense, for comparison the Emotiv EPOC device had 14 Electrodes, and was able to produce 13 Outputs (At a retail price of $300 each).
  • The electrodes will be dry and have a plastic cover between them and the scalp (same style as used in Brainwave, Insight)
  • The device will have a plastic exoskeleton which is delibarately undersized such that when it is placed on the head, there is a force applied to keep the electrodes in contact with the scalp. This also secures the device.
  • The device will incorporate a 9-axis gyroscope in order to provide extra data and gaming prospects without significantly increasing cost.

Based on the prices of competing technologies I estimate that such a device would enter the market at the $500 price point. The final amount is dependent on the amount of investment in the software aspects of design.